Hollow Circuit hands-on: the city is the main character
Three hours with the delayed sci-fi thriller suggest the wait will be worth it.
Three hours with the delayed sci-fi thriller suggest the wait will be worth it. That is the short version. The longer one takes in several weeks of play, conversations with the people involved, and the kind of testing the Joypad Guild console desk runs before anything is published.
We started where most players will: on standard hardware, with default settings, and with no help from the publisher beyond the access any outlet receives. Everything below reflects the version available to the public on Oct 7, 2026.
What stands out
The first thing you notice is confidence. Menus are quick, the opening hour teaches without lecturing, and the systems that matter are introduced one at a time. It is a small thing, but it sets the tone for everything that follows.
It is the rare release that seems to know exactly what it wants to be.
There are rough edges. Load times on older drives run long, a handful of interface elements are too small on a television, and one late difficulty spike will send some players looking for a guide. None of it changes the overall picture.
What it means for players
- If you play on a pad, the default layout is sensible and fully remappable.
- Performance held steady across our test machines, with details in the table our hardware lab maintains.
- Accessibility options are extensive and available from the first screen.
Joypad Guild will update this story as patches arrive. If something here no longer matches what you see on screen, tell the desk and we will re-test.
Dorian Selwyn
Dorian Selwyn writes about all gaming topics, from news and reviews to games, guides, and gear. He uses a calm tone and gives each question careful thought. He explains ideas in plain words that new readers can follow. He leaves room for people to disagree. Different tastes make the world of games more interesting to him. Dorian enjoys writing letters, drawing maps, and looking after houseplants. He likes small tasks that call for patience and care. That same care shapes the way he writes. His goal is to help readers learn, share ideas, and find more ways to enjoy games.
Comments